Pretty quiet here....
Any opinions on 8th edition??
Tuesday, 27 July 2010
Friday, 9 April 2010
Wednesday, 7 April 2010
Slipping behind
Monday, 15 March 2010
general chit chat
All quiet on the western front here... And this is a complete aside from this project, but seeing as I don't see you guys that often, I just wondered what peoples' thoughts on the new blood angels' codex was?
Do you think they are crazily powerful? They sound like they are going to be quite a horrid force, much more powerful than any so far; I'm being a moaning old space wolf player - I thought we were the combat army of the space marines, some of their rules are just sick!
Appreciate if this isn't in keeping with the blog, just thought I'd spark some conversation on here. I have got to paint some clan rats for this month.
Friday, 5 March 2010
Assassins rule!
So the plague monks in this picture may be the same as the ones in the last post, but as Jamie will confirm they are 40 of them total just over the weeks that they have been painted for the old and the new all got mixed up.
Check out the warpfire thrower, what a classic, though still looks alright as long as you don't put it to close to the clanrats as it becomes really apparent how tall weapon team crew are! Finaly my assassin which I am rather prowed of as I wanted him appearing to leapforth from the unit but at the same time stand allown for when he go's it solo. In all my recent games he has been my most fun character to play with. This is due to his sneaky vercitility from skitterleapiung and cousing 5 wounds on a shagoth with his warpstars to infultrateing and dodging a hellblaster volly before killing all the crew. The hour glass was added as I like the idea of him always being agenst the clock and I wanted to have a go after reading White Dwarf.
Let me your thoughts and pointers.
Wednesday, 3 March 2010
Subscribe to:
Comments (Atom)
